Team Fortress 2's Massive Leak Reveals Totally Unseen Content
Some games refuse to die, and "Team Fortress 2" is one of those games. Despite being almost a decade-and-a-half old, the first-person shooter that had a turbulent development cycle continues to be popular despite it having already run its course. A massive leak for "Team Fortress 2" made its way to the internet, showcasing tons of in-game assets and even some unused content players never got to see.
As reported by Twitter user RichterOvertime, "Team Fortress 2" was recently the subject of a massive asset repo leak that unveiled countless assets used in the game in addition to unreleased content. In total, the reported leak exceeds 61GB. According to Richter, the leak contains "Tons of never before seen maps, models, PSDs and VMFs," among other things that fans found.
The game's community has already started into a frenzy, parsing as much of the content as quickly as possible. But what exactly is it about these assets that have fans on social media so excited? And what effects could these lost relics have had on the game had they been released by Valve during the title's heyday?
What is contained in the massive Team Fortress 2 leak?
The most notable finds in the "Team Fortress 2" leak include "Dustbowl 2," an apparent sequel to the "Dustbowl" map in the base game that is infamous among the "Team Fortress 2" fanbase. Other unused maps listed in the leak are "Hunted," "Mining Tower," and a few that seem to have been abandoned in early development. As mentioned by TheGamer, there is also an unused game mode called "Raid" that is listed among assets, though it's unknown what exactly this mode would've entailed.
Though it's quickly approaching 15 years since its original release, "Team Fortress 2" remains a popular multiplayer shooter with a dedicated player base (via Steam Charts). Despite its continued relevance, the game hasn't been the subject of a massive content update in a while, though it still receives some responses from Valve from time to time.
Some fans believe it's better to have these assets in the hands of modders who utilize them to create new content. Even still, it's remains fascinating just to see everything the development team had planned at one point or another for the legacy title — and all the work that went into it over the years.
From here, it would seem that it's only a matter of time before modders get their hands on the assets and try finish what Valve started.