God Of War Ragnarok: Mid-Boss Checkpoints Explained
For as long as the "God of War" series has been around, one of its most core components have been its boss battles. As Kratos, players have been forced to battle with powerful demigods over the years — and fans of the series have likely had to withstand failure after failure when taking on these foes from a litany of different mythologies. Sometimes these bouts could prove to be extremely time consuming and difficult, but "God of War Ragnarok" is adding a feature that can drastically change how much of an annoyance these boss battles can be.
Throughout its 40-hour runtime, the critically acclaimed "God of War Ragnarok" will throw a lot of challenges at players, requiring top-notch button-mashing prowess and mindful attack combinations. While boss fights and other challenges are meant to strain the skill set of the player, "God of War Ragnarok" offers an out for when gameplay is at its spiciest.
Developer Santa Monica Studios has added in a feature that will provide a mid-boss checkpoint, so failure doesn't mean players have to start completely over. Here's how to enable this checkpoint feature and how it works in-game.
Mid-boss checkpoints are an accessibility option
By default, "God of War Ragnarok" does not offer any help or options to make boss battles easier. Instead, the mid-boss checkpoint system is an accessibility option that players must manually enable in the options menu. To enable this feature, players must go to the options menu and head under the Accessibility tab. Then, choose "Combat," and players can select the option to enable "Miniboss checkpoints" there.
This feature triggers a checkpoint system whenever a boss is reduced to half health. If players fail the battle after this is achieved — and have "Miniboss checkpoints" enabled — they'll return to the fight with the enemy at only half of their health. While this option will be available to most players who pick up "God of War Ragnarok," it will be locked for any daring fan choosing to play the game on either the No Mercy or God Of War difficulty.
So, if players find themselves battered and bruised after a few attempts on a particularly difficult boss fight, or if there's a legitimate need for the accessibility option, "God of War Ragnarok" will let players take a little additional advantage.